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	<id>https://brave-ro.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Double_Strafe</id>
	<title>Double Strafe - Revision history</title>
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	<updated>2026-04-30T09:36:28Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://brave-ro.com/wiki/index.php?title=Double_Strafe&amp;diff=13341&amp;oldid=prev</id>
		<title>Lullaby06 at 07:51, 11 April 2020</title>
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		<updated>2020-04-11T07:51:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:51, 11 April 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot; &gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Lower Headgear:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Lower Headgear:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Dragon Aura (70% Movements, Attack +450, Reduce cast delay by 20%)&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Dragon Aura (70% Movements, Attack +450, Reduce cast delay by 20%)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*Card:Kiel-D-01 9 (Reduces after-skill delay by 30%)&amp;lt;br&amp;gt;&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Music Ring(60% Movement Speed, Immune to freeze and Silence)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Music Ring(60% Movement Speed, Immune to freeze and Silence)&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Card 1: Gemini-S58 ([Base Agility &amp;gt;= 90], Add a 30% resistance against Silence and Stun,[Base Vitality &amp;gt;= 80],Add a 50% resistance against Stone Curse and Sleep)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Card 1: Gemini-S58 ([Base Agility &amp;gt;= 90], Add a 30% resistance against Silence and Stun,[Base Vitality &amp;gt;= 80],Add a 50% resistance against Stone Curse and Sleep)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Card 2: Addax (Reduces Skills delay by 15%, Increase HP by 15%, Increase Str by 4)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Card 2: Addax (Reduces Skills delay by 15%, Increase HP by 15%, Increase Str by 4)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l46&quot; &gt;Line 46:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 45:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;+10 White Wing Suit (Must have Enchant) (Increases ranged attack damage by 2x refine level, Increases Flee by 1 per refine level)&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;+10 White Wing Suit (Must have Enchant) (Increases ranged attack damage by 2x refine level, Increases Flee by 1 per refine level)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Executioner Armor (ATK and MATK 8%)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Executioner Armor (ATK and MATK 8%)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card 1:Tao Gunka (MaxHP +100%, Reduce Hard Def and Mdef by 50)&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card 1:Tao Gunka (MaxHP +100%, Reduce Hard Def and Mdef by 50)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mbr&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card 2:Fused Ghostring (Enchant Armor with Ghost Property,( MaxHp +10%, Reflect 5% of the physical damage received back to the offender [Super Novice Class] Enables the skill Energy Coat)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card 2:Fused Ghostring (Enchant Armor with Ghost Property,( MaxHp +10%, Reflect 5% of the physical damage received back to the offender [Super Novice Class] Enables the skill Energy Coat)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l65&quot; &gt;Line 65:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 64:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card 2: Fused Eddga (Attack Rate +5%, MaxHP +10%, Permanent Endure Effect)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card 2: Fused Eddga (Attack Rate +5%, MaxHP +10%, Permanent Endure Effect)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Weapon 1: &amp;#039;&amp;#039;&amp;#039;Quincy Cross&amp;#039;&amp;#039;&amp;#039; (Dex +20, Luk +15, Reduce damage received by demi-humans by 8-9-10%, Increase Double Strafe Damage by 40-45-50%, 5% of Cursing the enemy when attacking [Level 4 Effect] Increase damage of Sharpshoot by 20%)&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Weapon 1: &amp;#039;&amp;#039;&amp;#039;Quincy Cross&amp;#039;&amp;#039;&amp;#039; (Dex +20, Luk +15, Reduce damage received by demi-humans by 8-9-10%, Increase Double Strafe Damage by 40-45-50%, 5% of Cursing the enemy when attacking [Level 4 Effect] Increase damage of Sharpshoot by 20%)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card 1: Thanatos (Deals more damage depending on the target&amp;#039;s defense)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card 1: Thanatos (Deals more damage depending on the target&amp;#039;s defense)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card 2: Turtle General (Increases damage inflicted on all enemies by 20%, Add a 3% chance of automatically casting Level 10 Magnum Break on the enemy when attacking)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card 2: Turtle General (Increases damage inflicted on all enemies by 20%, Add a 3% chance of automatically casting Level 10 Magnum Break on the enemy when attacking)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l71&quot; &gt;Line 71:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 70:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card 4: Villanious Shadow (Increase Physical Damage against demi-humans by 20%, 1% chance of inflicting &amp;quot;Internal Bleeding&amp;quot; on the enemy while attacking, BaseATK +25)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card 4: Villanious Shadow (Increase Physical Damage against demi-humans by 20%, 1% chance of inflicting &amp;quot;Internal Bleeding&amp;quot; on the enemy while attacking, BaseATK +25)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Weapon 2: &amp;#039;&amp;#039;&amp;#039;Quincy Cross&amp;#039;&amp;#039;&amp;#039; (Dex +20, Luk +15, Reduce damage received by demi-humans by 8-9-10%, Increase Double Strafe Damage by 40-45-50%, 5% of Cursing the enemy when attacking [Level 4 Effect] Increase damage of Sharpshoot by 20%)&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Weapon 2: &amp;#039;&amp;#039;&amp;#039;Quincy Cross&amp;#039;&amp;#039;&amp;#039; (Dex +20, Luk +15, Reduce damage received by demi-humans by 8-9-10%, Increase Double Strafe Damage by 40-45-50%, 5% of Cursing the enemy when attacking [Level 4 Effect] Increase damage of Sharpshoot by 20%)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card 1: Thanatos (Deals more damage depending on the target&amp;#039;s defense)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card 1: Thanatos (Deals more damage depending on the target&amp;#039;s defense)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card 2: Turtle General (Increases damage inflicted on all enemies by 20%, Add a 3% chance of automatically casting Level 10 Magnum Break on the enemy when attacking)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card 2: Turtle General (Increases damage inflicted on all enemies by 20%, Add a 3% chance of automatically casting Level 10 Magnum Break on the enemy when attacking)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key BraveWiki:diff::1.12:old-13340:rev-13341 --&gt;
&lt;/table&gt;</summary>
		<author><name>Lullaby06</name></author>
		
	</entry>
	<entry>
		<id>https://brave-ro.com/wiki/index.php?title=Double_Strafe&amp;diff=13340&amp;oldid=prev</id>
		<title>Lullaby06: Created page with &quot;  Need to be Elite hero&lt;br&gt; Need two weapons&lt;br&gt; Must know how to kill them with distance&lt;br&gt; Must know hot to switch arrows&lt;br&gt; Run Kill/ Repeat&lt;br&gt;&lt;br&gt;  &#039;&#039;&#039;Double Strafe&#039;&#039;&#039;...&quot;</title>
		<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Double_Strafe&amp;diff=13340&amp;oldid=prev"/>
		<updated>2020-04-11T07:50:14Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;  Need to be Elite hero&amp;lt;br&amp;gt; Need two weapons&amp;lt;br&amp;gt; Must know how to kill them with distance&amp;lt;br&amp;gt; Must know hot to switch arrows&amp;lt;br&amp;gt; Run Kill/ Repeat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Double Strafe&amp;#039;&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
Need to be Elite hero&amp;lt;br&amp;gt;&lt;br /&gt;
Need two weapons&amp;lt;br&amp;gt;&lt;br /&gt;
Must know how to kill them with distance&amp;lt;br&amp;gt;&lt;br /&gt;
Must know hot to switch arrows&amp;lt;br&amp;gt;&lt;br /&gt;
Run Kill/ Repeat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Double Strafe&amp;#039;&amp;#039;&amp;#039;  is a 1st class offensive skill available as Archer, Rogue and some Mercenaries&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Effect&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Shoots a double bolt at a single target to inflict ranged physical damage. Each cast uses one arrow, of which property depends the property of this skill.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;STATS:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;STR:400&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;AGI:200&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;VIT:balance def&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;INT:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DEX:Max&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;LUK:200&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Recommemnded Equips:&amp;lt;br&amp;gt;&lt;br /&gt;
Main:Any Redux Helm (Reduces damage received from demi-humans by 35%)&amp;lt;br&amp;gt;&lt;br /&gt;
Green Captain&amp;#039;s Hat or Kingsmen Cap (Corona Event Hg) (Increase Long Range damage by 20%, Reduce damage to demi-humans by 25%)&amp;lt;br&amp;gt;&lt;br /&gt;
Card 1: Gemini-S58 ([Base Agility &amp;gt;= 90], Add a 30% resistance against Silence and Stun,[Base Vitality &amp;gt;= 80],Add a 50% resistance against Stone Curse and Sleep)&amp;lt;br&amp;gt;&lt;br /&gt;
Card 2: Addax (Reduces Skills delay by 15%, Increase HP by 15%, Increase Str by 4)&amp;lt;br&amp;gt;&lt;br /&gt;
Card 3: Dark Pinguicula (Atk +100)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Middle Headgear:&amp;lt;br&amp;gt;&lt;br /&gt;
Unions Wings (Increase Long Range damage by 25%, Walking Speed +5%, Reduce after-skill delay by 15%)&amp;lt;br&amp;gt; &lt;br /&gt;
*Note: This is better than melee rare&lt;br /&gt;
Card 1: Gemini-S58 ([Base Agility &amp;gt;= 90], Add a 30% resistance against Silence and Stun,[Base Vitality &amp;gt;= 80],Add a 50% resistance against Stone Curse and Sleep)&amp;lt;br&amp;gt;&lt;br /&gt;
Card 2: Addax (Reduces Skills delay by 15%, Increase HP by 15%, Increase Str by 4)&amp;lt;br&amp;gt;&lt;br /&gt;
Card 3: Orc Hero (Immunity to Stun)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Lower Headgear:&amp;lt;br&amp;gt;&lt;br /&gt;
Dragon Aura (70% Movements, Attack +450, Reduce cast delay by 20%)&lt;br /&gt;
*Card:Kiel-D-01 9 (Reduces after-skill delay by 30%)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Music Ring(60% Movement Speed, Immune to freeze and Silence)&lt;br /&gt;
Card 1: Gemini-S58 ([Base Agility &amp;gt;= 90], Add a 30% resistance against Silence and Stun,[Base Vitality &amp;gt;= 80],Add a 50% resistance against Stone Curse and Sleep)&amp;lt;br&amp;gt;&lt;br /&gt;
Card 2: Addax (Reduces Skills delay by 15%, Increase HP by 15%, Increase Str by 4)&amp;lt;br&amp;gt;&lt;br /&gt;
Card 3: Dark Pinguicula (Atk +100)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Armors:&amp;lt;br&amp;gt;&lt;br /&gt;
+10 White Wing Suit (Must have Enchant) (Increases ranged attack damage by 2x refine level, Increases Flee by 1 per refine level)&lt;br /&gt;
Executioner Armor (ATK and MATK 8%)&amp;lt;br&amp;gt;&lt;br /&gt;
*Card 1:Tao Gunka (MaxHP +100%, Reduce Hard Def and Mdef by 50)&lt;br /&gt;
*Card 2:Fused Ghostring (Enchant Armor with Ghost Property,( MaxHp +10%, Reflect 5% of the physical damage received back to the offender [Super Novice Class] Enables the skill Energy Coat)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Shield:&amp;lt;br&amp;gt;&lt;br /&gt;
Valkyrie Shield (Reduce damage taken from Water,Fire,Undead and Shadow Element Attack by 20%)&amp;lt;br&amp;gt;&lt;br /&gt;
*Card:Thara Frog (Reduces damage taken from demi-humans by 30%)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Garment:&amp;lt;br&amp;gt;&lt;br /&gt;
Keeper&amp;#039;s Manteua (Perfect Dodge +5 Enable lvl 3 Cloaking Additional effect +8 Increase the Resistance against Fire,Water,Earth,and Wind attacks by 5% Mdef +5)&amp;lt;br&amp;gt;&lt;br /&gt;
Elite Aesprika (Add Resistance to all element by 15%, Flee +12, Mdef +5,Enables use of Level 1 Teleport)&amp;lt;br&amp;gt;&lt;br /&gt;
*Card:Leak (To Confuse the enemy)&amp;lt;br&amp;gt;&lt;br /&gt;
*Card:Assassin Cross Eremes (Enable lvl 3 cloak)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Shoes:&amp;lt;br&amp;gt;&lt;br /&gt;
Sleipner of the Gods (Maximum HP and SP by 20%, SP Recovery +15%, MDEF +10, Slighty Increase Movement Speed)&amp;lt;br&amp;gt;&lt;br /&gt;
Twilight Boots (Perfect Dodge +5 Movement Speed + 60% MATK AND ATK +5%)&amp;lt;br&amp;gt;&lt;br /&gt;
*Card 1: Furious Seyren (Maximum HP +8%, Increase physical damage against medium sized enemies by 5% [Refine Rate +8~+10]Hit Rate +5% Additional 3% physical damage against medium sized enemies)&amp;lt;br&amp;gt;&lt;br /&gt;
*Card 2: Fused Eddga (Attack Rate +5%, MaxHP +10%, Permanent Endure Effect)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Weapon 1: &amp;#039;&amp;#039;&amp;#039;Quincy Cross&amp;#039;&amp;#039;&amp;#039; (Dex +20, Luk +15, Reduce damage received by demi-humans by 8-9-10%, Increase Double Strafe Damage by 40-45-50%, 5% of Cursing the enemy when attacking [Level 4 Effect] Increase damage of Sharpshoot by 20%)&lt;br /&gt;
*Card 1: Thanatos (Deals more damage depending on the target&amp;#039;s defense)&amp;lt;br&amp;gt;&lt;br /&gt;
*Card 2: Turtle General (Increases damage inflicted on all enemies by 20%, Add a 3% chance of automatically casting Level 10 Magnum Break on the enemy when attacking)&amp;lt;br&amp;gt;&lt;br /&gt;
*Card 3: Turtle General (Increases damage inflicted on all enemies by 20%, Add a 3% chance of automatically casting Level 10 Magnum Break on the enemy when attacking)&amp;lt;br&amp;gt;&lt;br /&gt;
*Card 4: Villanious Shadow (Increase Physical Damage against demi-humans by 20%, 1% chance of inflicting &amp;quot;Internal Bleeding&amp;quot; on the enemy while attacking, BaseATK +25)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Weapon 2: &amp;#039;&amp;#039;&amp;#039;Quincy Cross&amp;#039;&amp;#039;&amp;#039; (Dex +20, Luk +15, Reduce damage received by demi-humans by 8-9-10%, Increase Double Strafe Damage by 40-45-50%, 5% of Cursing the enemy when attacking [Level 4 Effect] Increase damage of Sharpshoot by 20%)&lt;br /&gt;
*Card 1: Thanatos (Deals more damage depending on the target&amp;#039;s defense)&amp;lt;br&amp;gt;&lt;br /&gt;
*Card 2: Turtle General (Increases damage inflicted on all enemies by 20%, Add a 3% chance of automatically casting Level 10 Magnum Break on the enemy when attacking)&amp;lt;br&amp;gt;&lt;br /&gt;
*Card 3: Turtle General (Increases damage inflicted on all enemies by 20%, Add a 3% chance of automatically casting Level 10 Magnum Break on the enemy when attacking)&amp;lt;br&amp;gt;&lt;br /&gt;
*Card 4: Villanious Shadow (Increase Physical Damage against demi-humans by 20%, 1% chance of inflicting &amp;quot;Internal Bleeding&amp;quot; on the enemy while attacking, BaseATK +25)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Accessory 1:&amp;#039;&amp;#039;&amp;#039; Elite Glove (Sniper) (Level 1:Dex +25, Mdef +5,Level 2:Dex +25, Mdef +5, 0.50% of casting stun/sleep with physical attacks,Level 3:Dex +25, Mdef +5, 0.50% of casting stun/sleep with physical attacks, +5% HP)&amp;lt;br&amp;gt;&lt;br /&gt;
*Card: Gold Scaraba (ATK +200, MaxHp -1%)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Accessory 2:&amp;#039;&amp;#039;&amp;#039; Medal of Honor (Archer) (MaxHP +300, MaxSP +80, Increase Physical Damage to all race by 5%, Matk +5%, Crit +10, Chance to blind and when attacking with long ranger attack)&amp;lt;br&amp;gt;&lt;br /&gt;
*Card: Gold Scaraba (ATK +200, MaxHp -1%)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lullaby06</name></author>
		
	</entry>
</feed>