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	<id>https://brave-ro.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Shield_Chain</id>
	<title>Shield Chain - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://brave-ro.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Shield_Chain"/>
	<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Shield_Chain&amp;action=history"/>
	<updated>2026-04-30T10:48:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.0</generator>
	<entry>
		<id>https://brave-ro.com/wiki/index.php?title=Shield_Chain&amp;diff=13486&amp;oldid=prev</id>
		<title>Lullaby06 at 10:36, 14 April 2020</title>
		<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Shield_Chain&amp;diff=13486&amp;oldid=prev"/>
		<updated>2020-04-14T10:36:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:36, 14 April 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l62&quot; &gt;Line 62:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 62:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card 2: White Knight (Increase Physical Damage to Medium/Large Monster by 20%, ATk +150)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card 2: White Knight (Increase Physical Damage to Medium/Large Monster by 20%, ATk +150)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card 2: White Knight (Increase Physical Damage to Medium/Large Monster by 20%, ATk +150)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card 2: White Knight (Increase Physical Damage to Medium/Large Monster by 20%, ATk +150)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Card 4: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rangris &lt;/del&gt;(ATK +10%, Chance to cast lvl 1 dispell with each physical attack, makes weapon unbreakable)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;Card 4: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Randgris &lt;/ins&gt;(ATK +10%, Chance to cast lvl 1 dispell with each physical attack, makes weapon unbreakable)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Accessory 1:&amp;#039;&amp;#039;&amp;#039; Medal of Honor (Swordsman) (MaxHP +500, MaxSP +50, Increase physical damage to all race by 5%, Matk +5%, Hit +10, chance to stun and enemy with melee attacks)&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Accessory 1:&amp;#039;&amp;#039;&amp;#039; Medal of Honor (Swordsman) (MaxHP +500, MaxSP +50, Increase physical damage to all race by 5%, Matk +5%, Hit +10, chance to stun and enemy with melee attacks)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key BraveWiki:diff::1.12:old-13478:rev-13486 --&gt;
&lt;/table&gt;</summary>
		<author><name>Lullaby06</name></author>
		
	</entry>
	<entry>
		<id>https://brave-ro.com/wiki/index.php?title=Shield_Chain&amp;diff=13478&amp;oldid=prev</id>
		<title>Lullaby06 at 10:05, 14 April 2020</title>
		<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Shield_Chain&amp;diff=13478&amp;oldid=prev"/>
		<updated>2020-04-14T10:05:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:05, 14 April 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l53&quot; &gt;Line 53:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 53:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card 2: Fused Eddga (Attack Rate +5%, MaxHP +10%, Permanent Endure Effect)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card 2: Fused Eddga (Attack Rate +5%, MaxHP +10%, Permanent Endure Effect)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Garment:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&lt;/ins&gt;&amp;#039;&amp;#039;Garment:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Aesprika (Flee +30, MDEF +5, Reduces damage taken from all elements by 30%, Enables use of Level 1 Teleport)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Aesprika (Flee +30, MDEF +5, Reduces damage taken from all elements by 30%, Enables use of Level 1 Teleport)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Elite Aesprika: (Add Resistance to all element by 15%, Flee +12, Mdef +5,Enables use of Level 1 Teleport)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Elite Aesprika: (Add Resistance to all element by 15%, Flee +12, Mdef +5,Enables use of Level 1 Teleport)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l66&quot; &gt;Line 66:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 66:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Accessory 1:&amp;#039;&amp;#039;&amp;#039; Medal of Honor (Swordsman) (MaxHP +500, MaxSP +50, Increase physical damage to all race by 5%, Matk +5%, Hit +10, chance to stun and enemy with melee attacks)&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Accessory 1:&amp;#039;&amp;#039;&amp;#039; Medal of Honor (Swordsman) (MaxHP +500, MaxSP +50, Increase physical damage to all race by 5%, Matk +5%, Hit +10, chance to stun and enemy with melee attacks)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card: Faceworm (MaxHp +50000 [COMBO WITH DARK FACEWORM] Additional +25000HP)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card: Faceworm (MaxHp +50000 [COMBO WITH DARK FACEWORM] Additional +25000HP)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Accessory 2:&amp;#039;&amp;#039;&amp;#039; Medal of Honor (Swordsman) (MaxHP +500, MaxSP +50, Increase physical damage to all race by 5%, Matk +5%, Hit +10, chance to stun and enemy with melee attacks)&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Accessory 2:&amp;#039;&amp;#039;&amp;#039; Medal of Honor (Swordsman) (MaxHP +500, MaxSP +50, Increase physical damage to all race by 5%, Matk +5%, Hit +10, chance to stun and enemy with melee attacks)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card:Dark Faceworm (Atk +200, Matk +200, [COMBO WITH FACEWORM CARD] Small chance to auto cast lex aeterna when doing physical and magical attacks, (low chance in magic)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Card:Dark Faceworm (Atk +200, Matk +200, [COMBO WITH FACEWORM CARD] Small chance to auto cast lex aeterna when doing physical and magical attacks, (low chance in magic)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key BraveWiki:diff::1.12:old-13477:rev-13478 --&gt;
&lt;/table&gt;</summary>
		<author><name>Lullaby06</name></author>
		
	</entry>
	<entry>
		<id>https://brave-ro.com/wiki/index.php?title=Shield_Chain&amp;diff=13477&amp;oldid=prev</id>
		<title>Lullaby06: Created page with &quot;== Shield Chain Build ==   &#039;&#039;&#039;STATS:&lt;br&gt; &#039;&#039;&#039;STR:200&lt;br&gt; &#039;&#039;&#039;AGI:195 aspd&lt;br&gt; &#039;&#039;&#039;VIT:250-300&lt;br&gt; &#039;&#039;&#039;INT:300-350&lt;br&gt; &#039;&#039;&#039;DEX:400&lt;br&gt; &#039;&#039;&#039;LUK:the rest&lt;br&gt;&lt;br&gt;  &#039;&#039;&#039; What Skill to use...&quot;</title>
		<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Shield_Chain&amp;diff=13477&amp;oldid=prev"/>
		<updated>2020-04-14T10:05:02Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Shield Chain Build ==   &amp;#039;&amp;#039;&amp;#039;STATS:&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;STR:200&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;AGI:195 aspd&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;VIT:250-300&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;INT:300-350&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;DEX:400&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;LUK:the rest&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;#039;&amp;#039;&amp;#039; What Skill to use...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Shield Chain Build ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;STATS:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;STR:200&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;AGI:195 aspd&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;VIT:250-300&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;INT:300-350&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DEX:400&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;LUK:the rest&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; What Skill to use ?&amp;lt;br&amp;gt;&lt;br /&gt;
Shield Chain&amp;lt;br&amp;gt;&lt;br /&gt;
Defender&amp;lt;br&amp;gt;&lt;br /&gt;
Auto Guard&amp;lt;br&amp;gt;&lt;br /&gt;
Reflect Shield&amp;lt;br&amp;gt;&lt;br /&gt;
Pressure&amp;lt;br&amp;gt;&lt;br /&gt;
*Note: Don&amp;#039;t forget to bring supplies&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Recommemnded Equips:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Top Headgear:&amp;lt;br&amp;gt;&lt;br /&gt;
Main:Any Redux Helm (Reduces damage received from demi-humans by 35%)&amp;lt;br&amp;gt;&lt;br /&gt;
Divine Helm ((Redux 25% Magic Resist 20% from demi human)&amp;lt;br&amp;gt;&lt;br /&gt;
Card 2:Orc Hero (Immune to Stun)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Middle Headgear:&amp;lt;br&amp;gt;&lt;br /&gt;
Main:Melee Rare Wings (Increases Physical Damage against demi-humans by 25%, Reduces after-skill delay by 30%)&amp;lt;br&amp;gt;&lt;br /&gt;
*Card:Kiel-D-01 9 (Reduces after-skill delay by 30%)&amp;lt;br&amp;gt;&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Lower Headgear:&amp;lt;br&amp;gt;&lt;br /&gt;
Music Ring (60% Movement Speed, Immune to freeze and Silence)&amp;lt;br&amp;gt;&lt;br /&gt;
Heart Ring (5% autocasting lvl 10 Kyrie Eleison when receiving physical attacks, Become Immune to Ston Curse Status, 10% Hp rate)&lt;br /&gt;
*Card:Kiel-D-01 9 (Reduces after-skill delay by 30%)&amp;lt;br&amp;gt; &lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Armor:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Magnetite Armor: (+10 Vit, MaxHP +15%, Unbreakable, Immune to KnockBack if +8)&amp;lt;br&amp;gt;&lt;br /&gt;
Spiritual Tunic (Immune to Freeze Status, Reduce damage to all elements except neutral and water element attack by 20%)&lt;br /&gt;
*Card: Tao Gunka (MaxHP +100%, Reduce Hard Def and Mdef by 50)&amp;lt;br&amp;gt;&lt;br /&gt;
*Card: Draconus (Gives Immunity to Freeze, Curse, Stun, Poison, Stone Curse)&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Shield:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Bronzite Shield (Str +20, Dex +15, MaxHP +150,000, Reflect 10% of the melee damage received back to the offender [Refine Rate +8~+10] Shiled cannot be stripped)&amp;lt;br&amp;gt;&lt;br /&gt;
Valkyrie Shield (Reduce damage taken from Water,Fire,Undead and Shadow Element Attack by 20%)&amp;lt;br&amp;gt;&lt;br /&gt;
*Card: Hades (Reduces damage taken from demi-humans by 30%, Reduces Neutral Property damage by 10% [Refine +8~+10] Reflect 10% of melee physical damage received)&amp;lt;br&amp;gt;&lt;br /&gt;
*Card: Thara Frog (Reduces damage taken from demi-humans by 30%)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Shoes&amp;lt;br&amp;gt;&lt;br /&gt;
Twilight Boots (Perfect Dodge +5 Movement Speed + 60% MATK AND ATK +5%)&amp;lt;br&amp;gt;&lt;br /&gt;
Howling Boots (MaxHP +10%, Movementspeed +60%,Permanent Endure, 5% chance to cast lvl 3 LoV when receiving physical damage)&amp;lt;br&amp;gt;&lt;br /&gt;
Sleipner of the Gods (Maximum HP and SP by 20%, SP Recovery +15%, MDEF +10, Slighty Increase Movement Speed)&amp;lt;br&amp;gt;&lt;br /&gt;
*Card 1: Furious Seyren (Maximum HP +8%, Increase physical damage against medium sized enemies by 5% [Refine Rate +8~+10]Hit Rate +5% Additional 3% physical damage against medium sized enemies)&amp;lt;br&amp;gt;&lt;br /&gt;
*Card 2: Fused Eddga (Attack Rate +5%, MaxHP +10%, Permanent Endure Effect)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
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&amp;#039;&amp;#039;Garment:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Aesprika (Flee +30, MDEF +5, Reduces damage taken from all elements by 30%, Enables use of Level 1 Teleport)&amp;lt;br&amp;gt;&lt;br /&gt;
Elite Aesprika: (Add Resistance to all element by 15%, Flee +12, Mdef +5,Enables use of Level 1 Teleport)&amp;lt;br&amp;gt;&lt;br /&gt;
*Card: Assassin Cross (Enable lvl 3 cloak)&lt;br /&gt;
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Weapon 1: &amp;#039;&amp;#039;&amp;#039;Punisher&amp;#039;&amp;#039;&amp;#039; (Str +18, Dex +15, +8-10-12% HP, 35-40-45% More damage with Shield Chain and Shield Boomerang, 7% reflecting Magic Damage, [Level 4 Effect] Increase Hit rate by 20%)&lt;br /&gt;
*Card 1: Tyrant (Increase Physical Range damage by 18%, 0.75% chane to cast Lex Aterna when using long range attack(&amp;lt;br&amp;gt;&lt;br /&gt;
*Card 2: White Knight (Increase Physical Damage to Medium/Large Monster by 20%, ATk +150)&amp;lt;br&amp;gt;&lt;br /&gt;
*Card 2: White Knight (Increase Physical Damage to Medium/Large Monster by 20%, ATk +150)&amp;lt;br&amp;gt;&lt;br /&gt;
Card 4: Rangris (ATK +10%, Chance to cast lvl 1 dispell with each physical attack, makes weapon unbreakable)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Accessory 1:&amp;#039;&amp;#039;&amp;#039; Medal of Honor (Swordsman) (MaxHP +500, MaxSP +50, Increase physical damage to all race by 5%, Matk +5%, Hit +10, chance to stun and enemy with melee attacks)&lt;br /&gt;
*Card: Faceworm (MaxHp +50000 [COMBO WITH DARK FACEWORM] Additional +25000HP)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Accessory 2:&amp;#039;&amp;#039;&amp;#039; Medal of Honor (Swordsman) (MaxHP +500, MaxSP +50, Increase physical damage to all race by 5%, Matk +5%, Hit +10, chance to stun and enemy with melee attacks)&lt;br /&gt;
*Card:Dark Faceworm (Atk +200, Matk +200, [COMBO WITH FACEWORM CARD] Small chance to auto cast lex aeterna when doing physical and magical attacks, (low chance in magic)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lullaby06</name></author>
		
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